Company Of Heroes Opposing Fronts Patch Filefront

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Company of Heroes: Opposing Fronts v2.201 General. Performance improvements, especially on single-core systems. Fixed a bug with account secret question collisions. Removed the ability to add chat messages with no content. Streamlined the in game downloader and added checksum verification. Increased the default volume mix output, should now be equivalent to original CoH.

Fixed a bug where speech and music would stop mid-game. Replays now restore the custom atmosphere, and also do not reset the atmosphere for save games. Fixed a bug that resulted in the UI losing functionality after watching an NIS. The screen no longer remains black if you save the game during a black screen transition.

Fixed a number of incorrect speech triggers. Campaign. Fixed the ending of OMG M07 so that the final mission speech does not play twice. Fixed a potential crash that would occur in Caen M08. Fixed Normandy M10 to ensure that the medal objective occurs when the Rangers arrive. Ensured that the player would start with enough fuel to build a Howitzer at the start of Caen M01.

Removed extra lines in OMG M02 that were inaudible to the player with regards to the found plans. Fixed a minor pathing issue in M05 of Best when squads garrison a particular house. Fixed a keyless text reference when the player selects the neutral Goliaths in Normandy M08. Fixed the special single player manpower point to increase in MP rate when an outpost is built on the point. Ensured that the forward Motorpool Normandy M06 does not disappear when destroyed.

Map changes to Normandy M09. Gameplay. Airborne Satchel Charges reduced in cost from 75munitions to 50munitions. American 105mm artillery barrage recharge increased by 25s.

American 76mm gun upgrade cost reduced from 200mp/100fuel to 200mp/85fuel. American Airborne Recoilless Rifles have their setup times reduced to enable them to fire more effectively at moving vehicles. American BAR weapon damage modifier increased from.5 to.75 against Marder III armour type. BAR will do more damage when it penetrates the armour of the Marder III. American Offmap artillery arrival delay reduced by 1s.

Company of Heroes patch won't. Download it from filefront. Just beware though, when you patch it. I have company of heroes and company of heroes: opposing fronts.

American Rangers have some changes to their veterancy. Vet 1 received accuracy bonus is moved to Vet 2.

Vet 2 received damage modifier is moved to Vet 1. American Rangers have their reinforce costs increased by approximately 10mp per soldier.

American Riflemen receive longer range sticky bombs ability at Vet level 2. American Sherman.50cal turret mount cost reduced from 100munitions to 75munitions. British 17 pounder AT gun has its range increased marginally to account for the size of its emplacement.

British 25 Pounder scatter tuned to reduce overshooting. British Armour Command Truck and Field Support Truck have their sight radii tuned. British Deploy Marksman ability range reduced from 35 to 30. British officers and Recon squads have their camouflage detection increased marginally. British Sappers have their health individually increased by 5.

British trucks have a small camo detection radius. Commando Artillery cost increased from 80munitions to 100munitions. Defensive Operations (researched at the HQ) is required to enable healing at Panzer Elite Medical stations. Goliath has reduced chance of taking an engine critical from small arms fire.

Jagdpanther costs set to be the same as King Tiger. Will cost 100mp upkeep per minute for 5 minutes. M8 Greyhound 37mm gun cool down reduced from 9s to 7s. MG42 Suppression increased vs tpinfantrysoldier (British Infantry/Panzer Elite Infantry)). On map American 105mm howitzers and all Flak 88 variants have their build times reduced from 90s to 60s. Pak 38 Vet 3 damage modifier reduced from 1.25 to 1.15. Panzer Elite AT grenades set to do matching damage vs tpinfantrysoldier (British Infantry/Panzer Elite Infantry) target types.

Panzer Elite AT Halftrack Focused Firing ability increased in cost from 30munitions to 40munitions. Panzer Elite AT Halftrack Focused Firing ability will set a.55 speed modifier on the AT Halftrack for the duration of the ability. Panzer Elite AT Halftrack Treadbreaker ability cost increased from 25munitions to 40munitions. Panzer Elite AT Halftrack Treadbreaker ability range decreased from 45 to 32. Panzer Elite Booby Trap ability recharge time increased. Panzer Elite Defensive Operations cost increased from 100mp/20fuel to 150mp/30fuel.

Panzer Elite Fallschirmjager FG42 weapon has its rate of fire reduced from 8 to 7. Panzer Elite Fallschirmjager FG65 weapon is less effective against units in light and open cover. Panzer Elite Flakvierling 38 cost changed from 340mp/20fuel to 300mp/35fuel. Panzer Elite Funkwagen steals 100% of resources from enemy sectors now instead of 50%. Panzer Elite grenadiers receive veterancy at a slower rate. Required 8 points for vet 1, 22 for vet 2, 36 for vet 3, now requires 12 points for vet 1, 26 for vet 2, 40 for vet 3.

Panzer Elite Infantry Halftrack cost increased from 240mp/15fuel to 240mp/20fuel. Panzer Elite Infantry Halftrack had main MG42 Suppression reduced vs units in heavy and light cover. Panzer Elite Infantry Halftrack health reduced from 300 to 285. Panzer Elite Infantry lose their receivedaccuracy modifiers for Defensive Vet 1 and Defensive Vet 2. Panzer Elite Jager Kommand and Support Kommand costs increased from 220mp/20fuel to 220mp/30fuel. Panzer Elite Luftwaffe Commander tree has its command point costs modified. Fallschirmjager increased from 2 to 3, Luftwaffe Ground Forces reduced from 2 to 1, Wirblewind increased by 1, Butterfly bombs reduced by 1.

Panzer Elite Mortar Halftrack barrage tuned by adding 1s to each cool down. Panzer Elite Munition Halftrack cost reduced from 220mp/25fuel to 200mp/15fuel. Panzer Elite Panzer IV Infantry Support tank had its main weapon accuracy increased vs tpinfantry (US and Wehrmacht infantry) and tpinfantryelite (US Rangers) from.4 to.5. Panzer Elite Scout Car Logistik Upgrade decreased in cost from 40munitions to 25munitions.

Panzer Elite Sector Artillery costs 3 command points instead of 4. Panzer Elite Tank Busters reduced in cost from 390mp to 360mp. Panzer Elite Wirblewind AA vehicle increased in effectiveness vs light vehicles. Rounds Will have a greater chance of penetrating Armour of vehicles like M24 Greyhound and M19 Halftracks.

Panzer Elite Wirblewind has improved accuracy modifiers against massed infantry. Panzer Grenadiers max builders set from 12 to 6. This will reduce the construction speed of Panzer Elite infantry. Probability of blowing up a flamethrower armed soldier is reduced. Turret mounted machine gunners have their chance of death criticals reduced in most weapon categories. Wehrmacht Flak 88 health increased from 200 to 325. Wehrmacht Registered Artillery cost reduced from 150munitions to 125munitions.

Wehrmacht StuH 42 weapon does marginally increased area damage to infantry. Wehrmacht Volksgrenadiers get a new K98 rifle tuned vs tpinfantrysoldier (British Infantry/Panzer Elite Infantry). Damage modifier increased from.6 to.65. Data Bug Fixes. Set UI stats correctly for Jagdpanther. Was 3/5/5/4, should be 9/3/7/5. Axis 88 crews will no longer lose their medical kit during the Battle Phase.

PE Assault Grenadiers cannot pick up dropped bazookas that they cannot use. Axis Wehrmacht and Stormtroopers no longer use the same group selection. Double-clicking on either unit type will no longer select both unit types. British Command Trucks will crush tank traps or other blocking objects for a short duration when they first appear on the map. Kettenkrad will no longer have the rudimentary repair ability before the Tank Destroyer command tree is selected. The American Tank Depot will count properly in Annihilate Games. Players will not lose Annihilate Games if all they have left is a Tank Depot.

Panzer Elite Sprint Ability is visible with requirements. Activate Panther Battlegroup upgrade on HQ now has a shortcut key. Units can no longer repair slit trenches. Several UI bugs were fixed when British emplacements were taken over by non-British allied or enemy forces. Fixed a bug where the British Lt was applying his speed modifier bonus to some enemy and allied troops. Fixed a bug where Heroic Charge 'fatigue' modifiers were not being applied after Heroic Charge had been used.

Fixed a bug where Panzer Grenadiers would detect mines while garrisoned in a halftrack. V1 Fixes - fixed a bug where the V1 would fail if it was targeted on a unit that died before the V1 arrived. V1s should only target position, not entity.

Map Changes. Linden & Bedum added to the playlist. Bernieres Sur Mer - top fuel point on right side of island had a gap placed in the wall.

Wolfheze - Some shotblocking hedgerows were placed by a house to the north of the bottom-left base. Bedum - Some shot blocking set around a house in the bottom center of the map. Linden - some points and victory points moved slightly to create better balance between the north and south teams. Best - some points moved to create better balance between the two players. Langres - Map base areas increased in size.

20,498 downloads Uploaded: honestly is nothing to add to it from my end at all. quote All things changed to realistic, it means the uniforms, tank camo, division and taktical markings and the flags. Removed all team colors.

The british divisions are the 7th Armoured Division (Desert Rats) and the 1st Airborne Brigade. The us divisions are the 1st Infantry Division (Big Red One), 2nd Tank Division (Hell on Wheels) and the 101st Airborne. The wehrmacht is the 116. Panzerdivision (Windhund) with support from StugAbt 667 and sPzAbt 102. The panzerelite (ss) consists of the 10. SS Panzer Division Frundsberg and the 9. SS Panzer Division Hohenstauffen.

Opposing

Like the good old realistic skinpack v5 and some new skins. New on v.6, the method of installing skins and modified epbs files for more skin variations. All vehicles now have its own crew. On infantry squads you see a changed squad leader. Units from same type have a different skin, for example the sdkfz250 (halftrack from panzerelite) now have 4 different skins. Some changed unit icons and portraits.

In the tiger campaign you drive the 3 tigers under michael wittmann´s command./quote What else can I say, download now and enjoy, you're seeing me nearly speechless! 16,365 downloads Uploaded: though that it was absolutely worth the waiting time.

The mod adds the Soviets as a new playable faction to your Company of Heroes game. When I say new I mean new, you get new skins, models, command trees, and pretty much everything you can expect for the Russians. Additionally, the modification raises the AI to new levels, making gameplay a lot more fun even for the hardcore 'I beat this game on highest level with ease' gamers.;) A lot of closed beta testing has been performed on this so it is quite certain you are getting a stable release to start playing with. For future updates the installer includes an automatic updater much like the original one present in Company of Heroes.

Now what are you waiting for, it is time to fight for Mother Russia! 14,427 downloads Uploaded: url='here to contact the site manager/url!/b As announced before, the Eastern Front modification for Company of Heroes has finally arrived on the site. Blame my low internet connection for the slight delay in posting it up, let me tell you though that it was absolutely worth the waiting time. The mod adds the Soviets as a new playable faction to your Company of Heroes game. When I say new I mean new, you get new skins, models, command trees, and pretty much everything you can expect for the Russians.

Additionally, the modification raises the AI to new levels, making gameplay a lot more fun even for the hardcore 'I beat this game on highest level with ease' gamers. A lot of closed beta testing has been performed on this so it is quite certain you are getting a stable release to start playing with. For future updates the installer includes an automatic updater much like the original one present in Company of Heroes.

Now what are you waiting for, it is time to fight for Mother Russia! Pille bRecommended download:/b url='Patch/url. 14,125 downloads Uploaded: Brand-new command trees, hundreds of new and remastered skins, and all sorts of goodies await. I can't harp enough on the unit skins. They're simply beautiful. And the variety.

Oh, it's amazing. Everything from desert to jungle camo, and a whole bunch in between. And the infantry have all been redone too.

The command trees have also been revamped, with all sorts of new goodies and units and abilities for the savvy commander who wishes to exploit them. Beware, enemies. Prepare for the most unpleasant whupping of your lives.

What else can I say? -CanadianBorg P.S. Resistance is futile, eh? 7,399 downloads Uploaded: your soldiers in the latest fashions of the 1940s, giving them the look of authenticity; No more will you have to look at the men in your Company wearing flawed uniforms, the other Nations will now take them seriously as they wear their gear with pride, and exhibit unparalleled confidence while fighting the good fight! But that's not it.other changes are made to your game as well, to go with the snappy uniforms, they will also be driving around in style, as they will be sitting in a vehicle with all new skins; Think that's a good deal?

Well, as an added bonus, you will also receive some revamped flags, so you will feel good about defending your way of life against those that want to change it into something not wanted. You get all this in one download, how cool is that?:) bSome of the changes made in this version include:/b All things changed to be more realistic, including: The uniforms Tank camo Division and tactical markings and the flags. Removed all team colors. The British divisions are the 7th Armoured Division and the 1st Airborne Brigade.

The US divisions are the 1st Infantry Division (big red one), 2nd Tank Division (hell on wheels) and the 101. The wehrmacht is the 116. Panzer Division and Wittmanns Tiger 205. The panzerelite (SS) consists of the 10.

SS Panzer Division Frundsberg and the 9. SS Panzer Division Hohenstauffen.

Refer to the readme for additional information. 3,601 downloads Uploaded: vehicle and weapon sounds - Increased vehicle amount - Increased infantery amount - Trunks can only be built in own territory now - Redone special abilities - Troups can abandon the 88mm-FLAK - USA switched to PE veteran system - Start population set from 30 to 40 - Weapon stats changed for all vehicles buInstallation Instructions/u/b As the readme is written in German completly I have taken the liberty to translate the installation instructions for you. Copy the Westwall folder and the.module file into your Company Of Heroes main directory 2. Create a shortcut to Relicoh.exe 3.

Right-click on it, select 'Properties ', then go to 'Target ' 4. Add -mod Westwall -dev to target path (leave a space between the ' and -) 5. Click OK and start the mod from this shortcut. buStaff Impression/u/b The mod adds several useful elements to both single- and multiplayer matches. A couple of nice and senseful changes have been performed.

For additional info, check out the screenshots below. Version 2.2 has added a fair share of improvements and an upgrade from any previous versions is strongly recommended. buSummary/u/b If you enjoy playing against the computer - like me - this mod is for you.:) imghttp://screenshots.filesnetwork.com/65/others/network-passport-pille.jpg/img. 3,010 downloads Uploaded: modification. buStaff Impression/u/b When WartyX was talking to me earlier and told me they had a patch released, I wanted to download it and noticed the file size, which is larger than the original release. So to clarify this, while this version of The Eastern Front is patched to version 1.1, it is a full standalone release including all past updates.

You do bnot/b need a prior installation of the mod in order to play this. Rumors are going that some people have been living not only behind the moon but behind Mars and beyond, and don't know what this modification is.;) In short, what you get here is a total conversion for your Company Of Heroes, introducing the Russian army as completly new playable faction into your game. In combination with this the team has performed updates to the AI, making the game considerably harder, so even the greatest hardcore gamers out there can still get a kick out of the game. The included launcher has an own update feature like several modern programs do, keeping your game up to date automatically. buSummary/u/b You like the game, you are simply going to love this! 2,460 downloads Uploaded: by adding uniforms, flags, language files and medals. buStaff Impression/u/b I am not entirely sure about this one really.

Personally, I am a fanatic for historical accuracy and as high quality as possible, which this mod sure provides. I am not a big fan of swasticas being present in a game which is accessable for minors though, even if you only intend to use them as target practise for the allied forces.

So in regards of parents, use at your own risk. buSummary/u/b If you want your game to be more historically accurate, this is definately worth the download time!:) imghttp://screenshots.filesnetwork.com/65/others/network-passport-pille.jpg/img. 2,082 downloads Uploaded: number of new skins and models. buStaff Impressions/b/u I certainly don't mind something like this by any means. The units in vanilla CoH were always overpriced, and this mod will help to break some of those pointless and annoying resource deadlocks, allowing bigger battles to happen faster. And that's always fun.

buSummary/b/u This is an excellent idea, with some great models thrown in for good measure. Download today! Resistance is futile, eh?

1,892 downloads Uploaded: links are included below. quote First of all, this mod works with Company of Heroes 2.600 plus any other expansion pack. To install, follow the next: 1) Download all 4 of the zipped files. 1,251 downloads Uploaded: outfit your soldiers in the latest fashions of the 1940s, giving them the look of authenticity; No more will you have to look at the men in your Company wearing flawed uniforms, the other Nations will now take them seriously as they wear their gear with pride, and exhibit unparalleled confidence while fighting the good fight! But that's not it.other changes are made to your game as well, to go with the snappy uniforms, they will also be driving around in style, as they will be sitting in a vehicle with all new skins; Think that's a good deal?

Well, as an added bonus, you will also receive some revamped flags, so you will feel good about defending your way of life against those that want to change it into something not wanted. You get all this in one download, how cool is that?:) Refer to the readme for additional information. 1,183 downloads Uploaded: Allied Airborne and Axis Terror doctrines more balanced with subtle tweaks to both the Allies and Axis factions, see the changelog in the readme for further details. ubStaff Impression/b/u The updated mod sounds quiet good, finally a bit of balance between these two doctrines.

Airborne can now withstand more punishment, living up to their earned reputation of best of the best. While the Axis tanks are well and truly the superior war machine with increased armour accuracy. Overall a great update to this classic mod. ubSummary/b/u Whether you are dropping in from the sky or driving tracks through snow, this mod will surely change CoH for you. Well the war is ending by christmas so what are you waiting for, Download today.

Max msp jitter. With an updated interface that is optimized for speed and simplicity, Max 7 allows users to quickly create programs and macros in real-time for customized multimedia functionality, with the ability to modulate any aspect of a program with input of any data type.

1,093 downloads Uploaded: Americans: -During WWII, every American squad was outfitted with an M1918 Browning Automatic Rifle, a squad-leader with an M1 Thompson Sub-Machine Gun, and all other members of the squad carried an M1 Garand. With this in mindn the Rifle Squads, Airborne Squads, and Ranger Squads in the game are now all outfitted with historical armaments. Also, all American weapons are of historic damage and range values.Now, American tactics on the field were very different from other countries during the war. American tactics consisted of suppressive fire carried out by the squad allowing another American squad or combat unit to flank the enemy position, effectively eliminating the enemy. Due to this historical fact Rifle Squads, Airborne Squads, and Ranger Squads now all have the ability to use the Suppressive Fire ability. Also, to ensure this tactice can be used at all times as it was in WWII, the Suppressive Fire ability no longer requires an upgrade from the Barracks.

However, Grenades and Sticky Bombs still require the upgrade from the Barracks as a gameplay balance.Also, over the course of WWII, all Allied armor was cheap and affordable as well as mass-produced on assembly lines. Allied armor was also not designed to deflect the heavy calibers of German weaponry, especially the 88mm tank gun the Panzers, Panthers, and Tigers employed. Allied tanks were not heavily armored. With these facts in mind all American tanks now have realistic damage, penetration, and range values depending on the caliber of round they fire.

Also, American tanks no longer have high amounts of hit points. Use your American tanks wisely. And another features is that American tanks are now cheaper to build and take less time to build as well.Contrary to what Relic had designed into Company of Heroes, the Americans during WWII had used more than just the 60mm mortar. The Americans had also put the 81mm mortar into use.

SO, you can now create 81mm Mortar Teams from the Weapon Support Center. Wermacht: -During WWII, every German squad was outfitted with an MG42 Light Machine Gun, its squad leader carried an MP40 or MP44, and all other members of the squad carried a Karbiner 98k.

In the game Volsgrenadiers, Grenadiers, and Stormtroopers now cary historical armaments. Also, all German weapons are of historic damage and range values.German vehicles and armor were known for their superiority of firepower.

Panzers, Panthers, and Tigers employed the 88mm tank gun are were heavily armored. They were true examples of fine machines and were not prone to break-downs.

German tanks were well maintained and built by hand. In the game, German tanks have historic damage, penetration, and range values depending on the round they fire. Not all German tanks used the 88mm tank gun. German tanks now have higher hit points due to the amount of armor they had.

British/ Commonwealth: -If the game had benn designed with modders in mind, British/Commonwealth Tommy squads woudl've been able to be modded. If they are, I'm not aware of it.

I had attempted to mod the Tommy squads, but I found it to be difficult. Every weapon I had tried to outfit them with was a failure. Instead, I left the squad as it was. However, every tank gun, artillery, weapon, and small arm are at realistic penetratiobn, range, and damage values. Also, every British tank has realistic health values so that they are not tank destroyers. Allied tanks during the war were not designed to take on German tanks. Allied tank tactics were to use numbers to their advantage.

Do so ingame.British tanks are now less expensive and take less time to create being as Allied tanks were built on assembly lines.Also, Tommy squads and Commandos have the ability to use Suppression Fire ability that the Riflemen, Rangers, and Airborne have the ability to do.In future, as my modding knowledge grows, I may be able to bring the Tommy squads to realistic terms. But for now, they reamin the way the game designed them.

Feel free to help with this problem. Panzer Elite: -The panzer Elite, it seems, were rather simple and quick to mod. I had changed every weapon's properties to realistic values.

Company Of Heroes Opposing Fronts Walkthrough

This includes damage, range, and penetration. This goes for every army in the game as I have said before. Also, the Panzer Elite Panzer Grenadier squads, Luftwaffe squads, and Fallschrimmjager squads all have MG42 Light Machien Guns and Karbiner 98ks. Their officers have MP44s, MP40s or FG42s depending on the squad.A bug with the Panzer Elite, which I intend to fix with or without the help of the community, is that when you upgrade the Pnazer Grenadier squads with increased squad sizes it will give those Grenadier squads both a member carrying a Karbiner 98k and a new member carrying an MG42 Light Machine Gun. I intend to change it to the point where only a new member with a Karbine 98k is added to the squad.

I will probably require assistance from the communtiy and it would be greatly appreciated.Also, every Panzer Elite vehicles is brought to realistic haelth properties. They are still German vehicles after all.A bug with Universal: -Combat is now more realistic in Company of Heroes: Opposing Fronts. Every MAJOR infantry combat squad is given the ability to Fire-Up.

The squads that have this ability include Volsgrenadiers, Grenadiers most Panzer Grenadier squads, Stormtrooper squads, Airborne, Ranger, Commandos, and Rifleman squads.As it is now, every soldier in the entire game has realistic health. This means no more standing out in the open in the middles of a friefight.

Company Of Heroes Opposing Fronts Cd-key

Every soldier is vulnerable to some serious detriments. War is now war, dangerous as it always has been.Like it had been in any conclict since and during WWI, infantry squad had the ability to use smoke grenades. At present with my limited modding prowess, the squads can use smoke but cannot actually throw it. At present time the smoke ability for squads in similiar to the defensive smoke screen a Sherman tank can deploy. However, in the future I plan to give infantry squads the ability to actually throw the smoke grenades. I would very much like the community to help me this particular problem.

Any help in this situation would eb much appreciated. End Notes: I'm sure there are other features I had implimented, but I have forgotten them. As time passes and I work on this mode more I will implement new features and recollect the ones I had implimented before. In conclusion, I hope you enjoy this mod and all its new difficulty and spin on gameplay. I know I enjoyed making the first version of this mod and I also very much enjoyed putting it together. Enjoy the Authenticated Warfare Mod v1.0! /quote -Lint.

1,076 downloads Uploaded: similar system to the reward vehicles of that game. As it does emphasize team play, it 's difficult to play in skirmish mode, as the computer seems to have a habit of perpetually picking the wrong class. buStaff Impressions/b/u This is something we haven 't seen in a while here, if at all.

OS X

Most mods can be played singleplayer as well as multi, but this one is difficult to do that with because of the alterations. What makes this mod interesting, though, is the way it ignores historical realism/adding lots of units (staples of mods in these parts) in favour of actual gameplay changes, and especially in how players work with each other to win. In addition, it 's difficult to win with massed formations of one type of unit, which makes a nice change.

Variety makes everything more interesting, especially war. buSummary/b/u Very nice, and something that we haven 't seen before. Resistance is futile, eh? 1,051 downloads Uploaded: works with Company of Heroes 2.600 plus any other expansion pack.

To install, follow the next: 1) Download all 4 of the zipped files. 1,004 downloads Uploaded: is also a large part of this mod. buStaff Impressions/b/u New units, new techs, free supports. Where to look first?

Well, let's start at the beginning: free supports means more units, as you will be able to spend your support resources elsewhere. New defensive emplacements means even more opportunities to send the enemy sky-high. And, of course, new units means more stuff to blow up, on both sides. The shift towards techs is somewhat unconventional in a CoH mod, but not unwelcome by any means.

It's an interesting take on both the war and the game, that's for sure. buSummary/b/u Certainly a welcome addition to the CoH modding community. Might want to strap in, because those battles are going to get hairy. Resistance is futile, eh? 991 downloads Uploaded: Skin Pack (v4 Update) will outfit your soldiers in the latest fashions of the 1940s, giving them the look of authenticity; No more will you have to look at the men in your Company wearing flawed uniforms, the other Nations will now take them seriously as they wear their gear with pride, and exhibit unparalleled confidence while fighting the good fight! But that's not it.other changes are made to your game as well, to go with the snappy uniforms, they will also be driving around in style, as they will be sitting in a vehicle with all new skins; Think that's a good deal? Well, as an added bonus, you will also receive some revamped flags, so you will feel good about defending your way of life against those that want to change it into something not wanted.

You get all this in one download, how cool is that?:) bWhat this update will do for you:/b Changes some flags Provides a facelift to buildings Changes to the Infantry Removes some team colours Changes some tank skins Refer to the readme for additional information. 866 downloads Uploaded: Company of Heroes! These skins use World War II Marine forest camouflage and the Marine parachutist camouflage which perfectly fit with the other skins in the game. b Here is a list of the units that are re-textured./b Rifleman- Marine Green Camouflage Ranger- Marine Green Camouflage and greenish brown flack vest MG Gunner- Marine Green Camouflage pants and brown tank jacket Tank crews- Marine green camouflage Engineers- Marine green camouflage and green flack vest Mortar Crews- Marine green camouflage Sniper-Marine green camouflage and greenish brown flack vest Para Trooper- Marine Parachutist Camouflage Check it out! 862 downloads Uploaded: author states he has not even started with modifying Axis, so play with Allies for the time being; although he also states that he isn't done with Allies either Here is a list of features the mod adds: # Added units: Added the MG team, Mortar team, Sniper, Rangers, Airborne and Engineers to the barracks. Removed all units from Weapon support center. # Added abilities: Airborne: Throw smoke grenade and camouflage ability.

Rangers: suppression fire and removed cost of suppresion fire. # Added upgrades: Rangers: upgrade to flamethrowers (3), changed text 'Engineer' to 'unit', and upgrade to bazookas (3) and removed thompson smg upgrade. # Weapons added: Rangers: Removed anti tank weapons, and gave them all Thompson smg's (2 still have rifles, but the other 4 have machine guns).Added Radio team to weapon support center. (Cannot call in support yet).Added pershing, sherman calliope and tiger ace to Tank barracks.Made Flak 88 fire like howitzer!!!.Moved engineers back to HQ, (there is open spot in the barracks) Things that are planned for the future: # Paradropable vehicles. # Paradropable units # New image for smoke grenade # Commander that has a deadly pistol # The all around squad (lots of different units), the ultimate squad # Make buildable trenches. 588 downloads Uploaded: large number of things have been rebalanced and tweaked. Tank armour penetration has been altered significantly, as have build costs for a number of things.

A number of units have also gained a number of abilities, and a couple have gained upgrades. A whole bunch of new units have been added, including an upgunned Sherman and glider troops for the Allies, and a few of our old favourites have been changed. For full details, see the changelog below. This mod definitely looks like a keeper. Note that it is NOT made for OF.CanadianBorg P.S.

Resistance is futile, eh? 283 downloads Uploaded: LtApollo has returned with something that will only be found within these hallowed halls!! quoteHay i am back with another Skin/Media pack. This one exclusive to CoH files./quote That's right, he has submitted this pack exclusively for release at biCoHFiles/i/b; This pack features futuristic skins for the Pershing, paratrooper, and m1 carbine, though they still use the default Company of Heroes models, they now actually look like next gen solders.

Also included is a variety of forum avatars and wallpapers, which LtApollo made using new techniques that he has incorporated into his new skins. bThis pack includes:/b 1-31st MEU skin for Paratrooper v2.0 9-Forum avatars 1-CoHFiles exclusive skin (Black Ops) 1-Russian MKIV Assault Tank skin 2 Wallpapers LtApollo has stated that he hopes you enjoy this teaser and invites you to visit his url='at FileFront Forums/url and post your comments on the mod. Also, be sure and read the full details on the new game-type that he will be introducing bi'Insurrection'/i/b. Refer to the readme for additional information. 23 downloads Uploaded: changes), 1 new unit to the Panzer Elite arsenal and much more. Focusing to bring competitive life to the franchise while maintaining the great gameplay of the vCoh without its serious balance issues. This mod is a must for those who want a fun-to-play the OF factions without much of thier original design flaws, while implementing diverse stategies with the use of the almost forgotten units.

Installation notes and changelog included in the.zip file. M10 misfire animation by eliw00d. Many additional bug fix solution is Tigerass '. Every replay is welcome regardless of skill level at http://www.gamereplays.org/community/index.php?showtopic=766065.